Slugma
Gold

It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden.

Silver

A common sight in volcanic areas, it slowly slithers around in a con­ stant search for warm places.

Crystal

These group to­ gether in areas that are hotter than normal. If it cools off, its skin hardens.

Evolution Chain

slugma
Slugma
Level 38
magcargo
Magcargo

Pokédex & Training Data

Classification Lava Pokémon
Height 0.7 m (2'04")
Weight 35.0 kg (77.2 lbs)
Abilities N/A in Gen II
EV Yield +1 Sp. Atk
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Indeterminate

Pokédex Numbers

Johto (G/S/C) #211
Hoenn (R/S/E) #103
Johto (HG/SS) #216
Kalos (Mountain) #012
Hoenn (OR/AS) #108
National #218
Kitakami #144

Game Locations

Kanto Route 16 Area
Kanto Route 17 Area
Kanto Route 18 Area

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Smog
30 70% 20 Has a 40% chance to poison the target.
8 Ember
40 100% 25 Has a 10% chance to burn the target.
15 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
22 Harden
— — 30 Raises the user’s Defense by one stage.
29 Amnesia
— — 20 Raises the user’s Special Defense by two stages.
36 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
43 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
50 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Smog
30 70% 20 Has a 40% chance to poison the target.
8 Ember
40 100% 25 Has a 10% chance to burn the target.
15 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
22 Harden
— — 30 Raises the user’s Defense by one stage.
29 Amnesia
— — 20 Raises the user’s Special Defense by two stages.
36 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
43 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
50 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
TM03 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM20 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM35 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM40 Defense Curl
— — 40 Raises user’s Defense by one stage.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Flamethrower
90 100% 15 Has a 10% chance to burn the target.

Egg Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
Acid Armor
— — 20 Raises the user’s Defense by two stages.

Base Stats

Hp 40
Attack 40
Defense 40
Sp. Atk 70
Sp. Def 40
Speed 20
Total 250

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x