
Diamond/PearlPlatinum
Its cries sound like human speech. However, it is impossible to tell what it is trying to say.
Heartgold
It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.
Soulsilver
It speaks a language similar to that of humans. However, it seems to use dancing to communicate.
Pokédex Data
Classification
Human Shape Pokémon
Height
1.4 m (4'07")
Weight
40.6 kg (89.5 lbs)
Held Items
Aspear Berry
100%
Game Locations
- Ice Path 1f
- Ice Path B1f
- Ice Path B2f
- Ice Path B3f
- Seafoam Islands B4f
- Snowpoint Temple B1f
- Snowpoint Temple B2f
- Snowpoint Temple B3f
- Snowpoint Temple B4f
- Snowpoint Temple B5f
Training
EV Yield
+2 Sp. Atk
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Humanshape
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
1 | Lovely Kiss | — | 75% | 10 | Puts the target to sleep. | |
1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
5 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
8 | Lovely Kiss | — | 75% | 10 | Puts the target to sleep. | |
11 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
15 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
18 | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
21 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
25 | Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
28 | Wake Up Slap | 70 | 100% | 10 | If the target is asleep, has double power and wakes it up. | |
33 | Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
39 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
44 | Wring Out | — | 100% | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
49 | Perish Song | — | — | 5 | User and target both faint after three turns. | |
55 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
1 | Lovely Kiss | — | 75% | 10 | Puts the target to sleep. | |
1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
5 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
8 | Lovely Kiss | — | 75% | 10 | Puts the target to sleep. | |
11 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
15 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
18 | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
21 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
25 | Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
28 | Wake Up Slap | 70 | 100% | 10 | If the target is asleep, has double power and wakes it up. | |
33 | Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
39 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
44 | Wring Out | — | 100% | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
49 | Perish Song | — | — | 5 | User and target both faint after three turns. | |
55 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
1 | Lovely Kiss | — | 75% | 10 | Puts the target to sleep. | |
1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
5 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
8 | Lovely Kiss | — | 75% | 10 | Puts the target to sleep. | |
11 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
15 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
18 | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
21 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
25 | Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
28 | Wake Up Slap | 70 | 100% | 10 | If the target is asleep, has double power and wakes it up. | |
33 | Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
39 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
44 | Wring Out | — | 100% | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
49 | Perish Song | — | — | 5 | User and target both faint after three turns. | |
55 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM04 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Skill Swap | — | — | 10 | User and target swap abilities. | |
TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM60 Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM67 Recycle | — | — | 10 | User recovers the item it last used up. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM72 Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM92 Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. |
Tutor Moves
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Trick | — | 100% | 10 | User and target swap items. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Magic Coat | — | — | 15 | Reflects back the first effect move used on the user this turn. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Trick | — | 100% | 10 | User and target swap items. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
65
Attack
50
Defense
35
Sp. Atk
115
Sp. Def
95
Speed
95
Total
455
Type Defenses
(vs. Gen 6+ rules)