Jynx
Sword

In certain parts of Galar, Jynx was once feared and worshiped as the Queen of Ice.

Evolution Chain

smoochum
Smoochum
Level 30
jynx
Jynx

Pokédex Data

Classification Human Shape Pokémon
Height 1.4 m (4'07")
Weight 40.6 kg (89.5 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 Sp. Atk
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Humanshape

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Lick
30 100% 30 Has a 30% chance to paralyze the target.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
1 Sweet Kiss
75% 10 Confuses the target.
1 Copycat
20 Uses the target's last used move.
12 Confusion
50 100% 25 Has a 10% chance to confuse the target.
16 Covet
60 100% 25 Takes the target's item.
20 Sing
55% 15 Puts the target to sleep.
24 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
28 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
34 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
40 Lovely Kiss
75% 10 Puts the target to sleep.
46 Mean Look
5 Prevents the target from leaving battle.
52 Perish Song
5 User and target both faint after three turns.
58 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Lick
30 100% 30 Has a 30% chance to paralyze the target.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
1 Sweet Kiss
75% 10 Confuses the target.
1 Copycat
20 Uses the target's last used move.
12 Confusion
50 100% 25 Has a 10% chance to confuse the target.
16 Covet
60 100% 25 Takes the target's item.
20 Sing
55% 15 Puts the target to sleep.
24 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
28 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
34 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
40 Lovely Kiss
75% 10 Puts the target to sleep.
46 Mean Look
5 Prevents the target from leaving battle.
52 Perish Song
5 User and target both faint after three turns.
58 Blizzard
110 70% 5 Has a 10% chance to freeze the target.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM00 Mega Punch
80 85% 20 Inflicts regular damage with no additional effect.
TM01 Mega Kick
120 75% 5 Inflicts regular damage with no additional effect.
TM04 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM17 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
20 Reduces damage from physical attacks by half.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM29 Charm
100% 20 Lowers the target's Attack by two stages.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM35 Hail
10 Changes the weather to a hailstorm for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM41 Helping Hand
20 Ally's next move inflicts half more damage.
TM43 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM47 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
TM51 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM59 Fling
100% 10 Throws held item at the target; power depends on the item.
TM63 Drain Punch
75 100% 10 Drains half the damage inflicted to heal the user.
TM64 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM69 Psycho Cut
70 100% 20 Has an increased chance for a critical hit.
TM70 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM71 Wonder Room
10 All Pokémon's Defense and Special Defense are swapped for 5 turns.
TM72 Magic Room
10 Negates held items for five turns.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM87 Draining Kiss
50 100% 10 Drains 75% of the damage inflicted to heal the user.
TM91 Psychic Terrain
10 Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR11 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR14 Metronome
10 Randomly selects and uses any move in the game.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR25 Psyshock
80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR30 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TR34 Future Sight
120 100% 10 Hits the target two turns later.
TR35 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR38 Trick
100% 10 User and target swap items.
TR40 Skill Swap
10 User and target swap abilities.
TR42 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TR49 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TR64 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR68 Nasty Plot
20 Raises the user's Special Attack by two stages.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR77 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR82 Stored Power
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
TR83 Ally Switch
15 User switches places with the friendly Pokémon opposite it.
BD/SP
Name Class Power Acc. PP Effect
TM63 Nasty Plot
20 Raises the user's Special Attack by two stages.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Expanding Force
80 100% 10 Inflicts regular damage with no additional effect.
Triple Axel
20 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 65
Attack 50
Defense 35
Sp. Atk 115
Sp. Def 95
Speed 95
Total 455

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
2x
2x
2x
2x
2x