
Red/Blue
A strange seed was planted on its back at birth. The plant sprouts and grows with this POKéMON.
Yellow
It can go for days without eating a single morsel. In the bulb on its back, it stores energy.
Pokédex Data
Classification
Seed Pokémon
Height
0.7 m (2'04")
Weight
6.9 kg (15.2 lbs)
Abilities
N/A in Gen I
Game Locations
- Cerulean City Area
- Pallet Town Area
Training
EV Yield
+1 Sp. Atk
Catch Rate
45
Base Friendship
70
Growth Rate
medium slow
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
13 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
20 | Poison Powder | — | 75% | 35 | Poisons the target. | |
27 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
34 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
41 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
48 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
7 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
13 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
20 | Poison Powder | — | 75% | 35 | Poisons the target. | |
27 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
34 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
41 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
48 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Red/BlueYellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM03 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM21 Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
45
Attack
49
Defense
49
Sp. Atk
65
Sp. Def
65
Speed
45
Total
318
Type Defenses
(vs. Gen 6+ rules)