
Ruby
CHIMECHO makes its cries echo inside its hollow body. When this POKéMON becomes enraged, its cries result in ultrasonic waves that have the power to knock foes flying.
Sapphire
In high winds, CHIMECHO cries as it hangs from a tree branch or the eaves of a building using a suction cup on its head. This POKéMON plucks berries with its long tail and eats them.
Emerald
They fly about very actively when the hot season arrives. They communicate among themselves using seven different and distinguishing cries.
Firered/Leafgreen
It travels by riding on winds. It cleverly uses its long tail to pluck nuts and berries, which it loves to eat.
Pokédex Data
Held Items
None in this generation.
Game Locations
- Mt Pyre Summit
Training
EV Yield
+1 Sp. Atk
+1 Sp. Def
+1 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
6 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
9 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
14 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
17 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
22 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
25 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
30 | Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
33 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
38 | Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |
41 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
46 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
6 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
9 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
14 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
17 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
22 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
25 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
30 | Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
33 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
38 | Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |
41 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
46 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
6 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
9 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
14 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
17 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
22 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
25 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
30 | Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
33 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
38 | Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |
41 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
46 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM04 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Skill Swap | — | — | 10 | User and target swap abilities. | |
TM49 Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Egg Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
Hypnosis | — | 60% | 20 | Puts the target to sleep. |
Base Stats
Hp
75
Attack
50
Defense
80
Sp. Atk
95
Sp. Def
90
Speed
65
Total
455
Type Defenses
(vs. Gen 6+ rules)