
Ruby
LILEEP became extinct approximately a hundred million years ago. This ancient POKéMON attaches itself to a rock on the seafloor and catches approaching prey using tentacles shaped like flower petals.
Sapphire
LILEEP is an ancient POKéMON that was regenerated from a fossil. It remains permanently anchored to a rock. From its immobile perch, this POKéMON intently scans for prey with its two eyes.
Emerald
It disguises itself as seaweed by making its tentacles sway. Unsuspecting prey that come too close are swallowed whole. It became extinct 100 million years ago.
Firered/Leafgreen
It became extinct roughly 100 million years ago. It was regenerated from a fossil using advanced techniques.
Pokédex Data
Classification
Sea Lily Pokémon
Height
1.0 m (3'03")
Weight
23.8 kg (52.5 lbs)
Abilities
Held Items
None in this generation.
Game Locations
- Rustboro City Area
Training
EV Yield
+1 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
slow then very fast
Gender Ratio
♂
♀
Egg Groups
Water3
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
8 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
15 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
22 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
29 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
36 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
43 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
50 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
50 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
50 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
8 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
15 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
22 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
29 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
36 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
43 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
50 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
50 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
50 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
8 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
15 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
22 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
29 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
36 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
43 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
50 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
50 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
50 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Egg Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Barrier | — | — | 20 | Raises the user's Defense by two stages. | |
Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
Recover | — | — | 5 | Heals the user by half its max HP. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. |
Base Stats
Hp
66
Attack
41
Defense
77
Sp. Atk
61
Sp. Def
87
Speed
23
Total
355
Type Defenses
(vs. Gen 6+ rules)