
Ruby
Nicknamed “the bully of the sea,” SHARPEDO is widely feared. Its cruel fangs grow back immediately if they snap off. Just one of these POKéMON can thoroughly tear apart a supertanker.
Sapphire
SHARPEDO can swim at speeds of up to 75 mph by jetting seawater out of its backside. This POKéMON’s drawback is its inability to swim long distances.
Emerald
The vicious and sly gangster of the sea. Its skin is specially textured to minimize drag in water. Its speed tops out at over 75 miles per hour.
Firered/Leafgreen
The ruffian of the seas, it has fangs that crunch through iron. It swims by jetting water from its rear.
Pokédex Data
Held Items
None in this generation.
Game Locations
- Hoenn Route 103 Area
- Hoenn Route 118 Area
- Hoenn Route 122 Area
- Hoenn Route 124 Area
- Hoenn Route 125 Area
- Hoenn Route 126 Area
- Hoenn Route 127 Area
- Hoenn Route 129 Area
- Hoenn Route 130 Area
- Hoenn Route 131 Area
- Hoenn Route 132 Area
- Hoenn Route 133 Area
- Hoenn Route 134 Area
- Mossdeep City Area
- Pacifidlog Town Area
Training
EV Yield
+2 attack
Catch Rate
60
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Water2
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
1 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
7 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
13 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
16 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
22 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
28 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
33 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
38 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
43 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
48 | Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
53 | Agility | — | — | 30 | Raises the user's Speed by two stages. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
1 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
7 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
13 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
16 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
22 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
28 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
33 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
38 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
43 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
48 | Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
53 | Agility | — | — | 30 | Raises the user's Speed by two stages. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
1 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
7 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
13 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
16 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
22 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
28 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
33 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
38 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
43 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
48 | Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
53 | Agility | — | — | 30 | Raises the user's Speed by two stages. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
HM08 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swift | 60 | — | 20 | Never misses. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
70
Attack
120
Defense
40
Sp. Atk
95
Sp. Def
40
Speed
95
Total
460
Type Defenses
(vs. Gen 6+ rules)