Lotad
Ruby

LOTAD live in ponds and lakes, where they float on the surface. It grows weak if its broad leaf dies. On rare occasions, this POKéMON travels on land in search of clean water.

Sapphire

LOTAD is said to have dwelled on land before. However, this POKéMON is thought to have returned to water because the leaf on its head grew large and heavy. It now lives by floating atop the water.

Emerald

This POKéMON lives in ponds with clean water. It is known to ferry small POKéMON across ponds by carrying them on the broad leaf on its head.

Firered/Leafgreen

It searches about for clean water. If it does not drink water for too long, the leaf on its head wilts.

Evolution Chain

lotad
Lotad
Level 14
lombre
Lombre
ludicolo
Ludicolo

Pokédex & Training Data

Classification Water Weed Pokémon
Height 0.5 m (1'08")
Weight 2.6 kg (5.7 lbs)
Abilities
EV Yield +1 Sp. Def
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Water1, Plant

Pokédex Numbers

Hoenn (R/S/E) #019
Kalos (Mountain) #055
Hoenn (OR/AS) #019
Galar (Sw/Sh) #036
National #270
Kitakami #104

Held Items

None in this generation.

Game Locations

Hoenn Route 102 Area
Hoenn Route 114 Area

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
3 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
13 Nature Power
— — 20 Uses a move which depends upon the terrain.
21 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
31 Rain Dance
— — 5 Changes the weather to rain for five turns.
43 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
3 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
13 Nature Power
— — 20 Uses a move which depends upon the terrain.
21 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
31 Rain Dance
— — 5 Changes the weather to rain for five turns.
43 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
3 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
13 Nature Power
— — 20 Uses a move which depends upon the terrain.
21 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
31 Rain Dance
— — 5 Changes the weather to rain for five turns.
43 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Mimic
— — 10 Copies the target’s last used move.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swords Dance
— — 20 Raises the user’s Attack by two stages.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swords Dance
— — 20 Raises the user’s Attack by two stages.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Water Gun
40 100% 25 Inflicts regular damage with no additional effect.

Base Stats

Hp 40
Attack 30
Defense 30
Sp. Atk 40
Sp. Def 50
Speed 30
Total 220

Type Defenses

(vs. Gen 6+ rules)

0.25x
2x
0.5x
2x
2x
0.5x