Ariados
Ruby/Sapphire

ARIADOS’s feet are tipped with tiny hooked claws that enable it to scuttle on ceilings and vertical walls. This POKéMON constricts the foe with thin and strong silk webbing.

Emerald

Its feet are tipped with tiny hooked claws that enable it to scuttle on ceilings and vertical walls. It constricts its foe with thin and strong silk webbing.

Firered

A single strand of a special string is endlessly spun out of its rear. The string leads back to its nest.

Leafgreen

It spins string not only from its rear but also from its mouth. It is hard to tell which end is which.

Evolution Chain

spinarak
Spinarak
Level 22
ariados
Ariados

Pokédex Data

Classification Long Leg Pokémon
Height 1.1 m (3'07")
Weight 33.5 kg (73.9 lbs)
Abilities

Training

EV Yield +2 attack
Catch Rate 90
Base Friendship 70
Growth Rate fast
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
1 String Shot
95% 40 Lowers the target's Speed by two stages.
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
1 Scary Face
100% 10 Lowers the target's Speed by two stages.
6 Scary Face
100% 10 Lowers the target's Speed by two stages.
11 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
17 Night Shade
100% 15 Inflicts damage equal to the user's level.
25 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
34 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
43 Spider Web
10 Prevents the target from leaving battle.
53 Agility
30 Raises the user's Speed by two stages.
63 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
1 String Shot
95% 40 Lowers the target's Speed by two stages.
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
1 Scary Face
100% 10 Lowers the target's Speed by two stages.
6 Scary Face
100% 10 Lowers the target's Speed by two stages.
11 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
17 Night Shade
100% 15 Inflicts damage equal to the user's level.
25 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
34 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
43 Spider Web
10 Prevents the target from leaving battle.
53 Agility
30 Raises the user's Speed by two stages.
63 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
1 String Shot
95% 40 Lowers the target's Speed by two stages.
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
1 Scary Face
100% 10 Lowers the target's Speed by two stages.
6 Scary Face
100% 10 Lowers the target's Speed by two stages.
11 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
17 Night Shade
100% 15 Inflicts damage equal to the user's level.
25 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
34 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
43 Spider Web
10 Prevents the target from leaving battle.
53 Agility
30 Raises the user's Speed by two stages.
63 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Mimic
10 Copies the target's last used move.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
10 Copies the target's last used move.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 70
Attack 90
Defense 70
Sp. Atk 60
Sp. Def 70
Speed 40
Total 400

Type Defenses

(vs. Gen 6+ rules)

2x
0.25x
0.25x
0.5x
2x
2x
0.5x
2x
0.5x