
Gold
ACID that has dis solved many prey becomes sweeter, making it even more effective at attracting prey.
Silver
This horrifying plant POKéMON at tracts prey with aromatic honey, then melts them in its mouth.
Crystal
Once ingested into this POKéMON's body, even the hardest object will melt into nothing.
Pokédex Data
Classification
Flycatcher Pokémon
Height
1.7 m (5'07")
Weight
15.5 kg (34.2 lbs)
Abilities
N/A in Gen II
Training
EV Yield
+3 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
1 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
1 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
1 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
1 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Base Stats
Hp
80
Attack
105
Defense
65
Sp. Atk
100
Sp. Def
70
Speed
70
Total
490
Type Defenses
(vs. Gen 6+ rules)