
Diamond/PearlPlatinum
It pools in its mouth a fluid with a honeylike scent, which is really an acid that dissolves anything.
Heartgold
Acid that has dissolved many prey becomes sweeter, making it even more effective at attracting prey.
Soulsilver
This horrifying plant Pokémon attracts prey with aromatic honey, then melts them in its mouth.
Pokédex Data
Classification
Flycatcher Pokémon
Height
1.7 m (5'07")
Weight
15.5 kg (34.2 lbs)
Abilities
Training
EV Yield
+3 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
1 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
1 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
1 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
1 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
1 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
47 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
1 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
1 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
1 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
1 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
1 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
47 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |
47 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
1 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
1 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
1 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
1 | Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
1 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
47 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |
47 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
80
Attack
105
Defense
65
Sp. Atk
100
Sp. Def
70
Speed
70
Total
490
Type Defenses
(vs. Gen 6+ rules)