Mankey
Gold

It is extremely ill-tempered. Groups of them will attack any handy target for no reason.

Silver

It's unsafe to ap­ proach if it gets violently enraged for no reason and can't distinguish friends from foes.

Crystal

It lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness.

Evolution Chain

mankey
Mankey
Level 28
primeape
Primeape

Pokédex & Training Data

Classification Pig Monkey Pokémon
Height 0.5 m (1'08")
Weight 28.0 kg (61.7 lbs)
Abilities N/A in Gen II
EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Kanto (R/B/Y) #056
Johto (G/S/C) #134
Johto (HG/SS) #136
Alola (S/M) #079
Alola (US/UM) #093
Paldea (S/V) #158
National #056
Kitakami #099

Held Items

None in this generation.

Game Locations

Johto Route 42 Area
Kanto Route 9 Area

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
9 Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
15 Karate Chop
50 100% 25 Has an increased chance for a critical hit.
21 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
27 Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
33 Seismic Toss
— 100% 20 Inflicts damage equal to the user’s level.
39 Cross Chop
100 80% 5 Has an increased chance for a critical hit.
45 Screech
— 85% 40 Lowers the target’s Defense by two stages.
51 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
9 Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
15 Karate Chop
50 100% 25 Has an increased chance for a critical hit.
21 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
27 Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
33 Seismic Toss
— 100% 20 Inflicts damage equal to the user’s level.
39 Cross Chop
100 80% 5 Has an increased chance for a critical hit.
45 Screech
— 85% 40 Lowers the target’s Defense by two stages.
51 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Dynamic Punch
100 50% 5 Has a 100% chance to confuse the target.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM09 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM20 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM33 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM34 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM35 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM39 Swift
60 — 20 Never misses.
TM40 Defense Curl
— — 40 Raises user’s Defense by one stage.
TM41 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM43 Detect
— — 5 Prevents any moves from hitting the user this turn.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Fire Punch
75 100% 15 Has a 10% chance to burn the target.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.

Egg Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
Beat Up
— 100% 10 Hits once for every conscious Pokémon the trainer has.
Counter
— 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Meditate
— — 40 Raises the user’s Attack by one stage.
Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.

Base Stats

Hp 40
Attack 80
Defense 35
Sp. Atk 35
Sp. Def 45
Speed 70
Total 305

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0.5x
0.5x
0.5x
2x