
Gold
It is said that it quietly spends its time deep at the bottom of the sea because its powers are too strong.
Silver
It is said to be the guardian of the seas. It is rumored to have been seen on the night of a storm.
Crystal
It has an incred ible ability to calm raging sto rms. It is said that LUGIA appears when storms start.
Pokédex Data
Classification
Diving Pokémon
Height
5.2 m (17'01")
Weight
216.0 kg (476.2 lbs)
Abilities
N/A in Gen II
Game Locations
- Whirl Islands B2f
Training
EV Yield
+3 Sp. Def
Catch Rate
3
Base Friendship
0
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Aeroblast | 100 | 95% | 5 | Has an increased chance for a critical hit. | |
11 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
22 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
33 | Recover | — | — | 5 | Heals the user by half its max HP. | |
44 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
55 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
66 | Swift | 60 | — | 20 | Never misses. | |
77 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
88 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
99 | Future Sight | 120 | 100% | 10 | Hits the target two turns later. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Aeroblast | 100 | 95% | 5 | Has an increased chance for a critical hit. | |
11 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
22 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
33 | Recover | — | — | 5 | Heals the user by half its max HP. | |
44 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
55 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
66 | Swift | 60 | — | 20 | Never misses. | |
77 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
88 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
99 | Future Sight | 120 | 100% | 10 | Hits the target two turns later. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM09 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM24 Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM42 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM50 Nightmare | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. |
Tutor Moves
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. |
Base Stats
Hp
106
Attack
90
Defense
130
Sp. Atk
90
Sp. Def
154
Speed
110
Total
680
Type Defenses
(vs. Gen 6+ rules)