
No entry available for this game era.
Pokédex Data
Classification
Sun Pokémon
Height
0.8 m (2'07")
Weight
8.5 kg (18.7 lbs)
Abilities
- Chlorophyll
- Solar Power
- Early Bird (Hidden)
Training
EV Yield
+2 Sp. Atk
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
1 | Flower Shield | — | — | 10 | Raises the Defense of all grass Pokémon in battle. | |
4 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
7 | Grass Whistle | — | 55% | 15 | Puts the target to sleep. | |
10 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
13 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
16 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
19 | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |
22 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
25 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
28 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
31 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
34 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
37 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
40 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
43 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
50 | Petal Blizzard | 90 | 100% | 15 | Inflicts regular damage. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
1 | Flower Shield | — | — | 10 | Raises the Defense of all grass Pokémon in battle. | |
4 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
7 | Grass Whistle | — | 55% | 15 | Puts the target to sleep. | |
10 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
13 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
16 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
19 | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |
22 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
25 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
28 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
31 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
34 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
37 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
40 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
43 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
50 | Petal Blizzard | 90 | 100% | 15 | Inflicts regular damage. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM96 Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
After You | — | — | 15 | Makes the target act next this turn. | |
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
75
Attack
75
Defense
55
Sp. Atk
105
Sp. Def
85
Speed
30
Total
425
Type Defenses
(vs. Gen 6+ rules)