Zapdos
Red/Blue

A legendary bird POKéMON that is said to appear from clouds while dropping enormous lightning bolts.

Yellow

This legendary bird POKéMON is said to appear when the sky turns dark and lightning showers down.

Pokédex Data

Classification Electric Pokémon
Height 1.6 m (5'03")
Weight 52.6 kg (116.0 lbs)
Abilities N/A in Gen I

Game Locations

  • Power Plant Area

Training

EV Yield +3 Sp. Atk
Catch Rate 3
Base Friendship 35
Growth Rate slow

Learned Moves

Level Up Moves

Red/Blue
Lvl Name Class Power Acc. PP Effect
1 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
1 Thunder Shock
40 100% 30 Has a 10% chance to paralyze the target.
51 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
55 Agility
30 Raises the user's Speed by two stages.
60 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
Yellow
Lvl Name Class Power Acc. PP Effect
1 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
1 Thunder Shock
40 100% 30 Has a 10% chance to paralyze the target.
51 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
55 Agility
30 Raises the user's Speed by two stages.
60 Light Screen
30 Reduces damage from special attacks by 50% for five turns.

TM/HM Moves

Red/BlueYellow
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
TM02 Razor Wind
80 100% 10 Requires a turn to charge before attacking.
TM04 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM10 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM20 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM31 Mimic
10 Copies the target's last used move.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Reflect
20 Reduces damage from physical attacks by half.
TM34 Bide
10 User waits for two turns, then hits back for twice the damage it took.
TM39 Swift
60 20 Never misses.
TM43 Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Thunder Wave
90% 20 Paralyzes the target.
TM50 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 90
Attack 90
Defense 85
Sp. Atk 125
Sp. Def 90
Speed 100
Total 580

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0x
0.5x
0.5x
2x
0.5x