Zapdos
Ruby/Sapphire

ZAPDOS is a legendary bird POKéMON that has the ability to control electricity. It usually lives in thunderclouds. The POKéMON gains power if it is stricken by lightning bolts.

Emerald

ZAPDOS is a legendary bird POKéMON that has the ability to control electricity. It usually lives in thunderclouds. It gains power if it is stricken by lightning bolts.

Firered

One of the legendary bird POKéMON. While it is flying, it makes crackling and snapping sounds.

Leafgreen

A legendary bird POKéMON that is said to appear from clouds while dropping enormous lightning bolts.

Pokédex Data

Classification Electric Pokémon
Height 1.6 m (5'03")
Weight 52.6 kg (116.0 lbs)
Abilities

Game Locations

  • Power Plant Area

Training

EV Yield +3 Sp. Atk
Catch Rate 3
Base Friendship 35
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Thunder Shock
40 100% 30 Has a 10% chance to paralyze the target.
13 Thunder Wave
90% 20 Paralyzes the target.
25 Agility
30 Raises the user's Speed by two stages.
37 Detect
5 Prevents any moves from hitting the user this turn.
49 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
61 Charge
20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
73 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
85 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Thunder Shock
40 100% 30 Has a 10% chance to paralyze the target.
13 Thunder Wave
90% 20 Paralyzes the target.
25 Agility
30 Raises the user's Speed by two stages.
37 Detect
5 Prevents any moves from hitting the user this turn.
49 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
61 Charge
20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
73 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
85 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Thunder Shock
40 100% 30 Has a 10% chance to paralyze the target.
13 Thunder Wave
90% 20 Paralyzes the target.
25 Agility
30 Raises the user's Speed by two stages.
37 Detect
5 Prevents any moves from hitting the user this turn.
49 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
61 Charge
20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
73 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
85 Thunder
110 70% 10 Has a 30% chance to paralyze the target.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Shock Wave
60 20 Never misses.
TM37 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Mimic
10 Copies the target's last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
Swift
60 20 Never misses.
Thunder Wave
90% 20 Paralyzes the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
10 Copies the target's last used move.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thunder Wave
90% 20 Paralyzes the target.

Base Stats

Hp 90
Attack 90
Defense 85
Sp. Atk 125
Sp. Def 90
Speed 100
Total 580

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0x
0.5x
0.5x
2x
0.5x