Articuno
Red/Blue

A legendary bird POKéMON that is said to appear to doomed people who are lost in icy mountains.

Yellow

A legendary bird POKéMON. It freezes water that is contained in winter air and makes it snow.

Pokédex Data

Classification Freeze Pokémon
Height 1.7 m (5'07")
Weight 55.4 kg (122.1 lbs)
Abilities N/A in Gen I

Game Locations

  • Seafoam Islands B4f

Training

EV Yield +3 Sp. Def
Catch Rate 3
Base Friendship 35
Growth Rate slow

Learned Moves

Level Up Moves

Red/Blue
Lvl Name Class Power Acc. PP Effect
1 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
51 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
55 Agility
30 Raises the user's Speed by two stages.
60 Mist
30 Protects the user's stats from being changed by enemy moves.
Yellow
Lvl Name Class Power Acc. PP Effect
1 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
51 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
55 Agility
30 Raises the user's Speed by two stages.
60 Mist
30 Protects the user's stats from being changed by enemy moves.

TM/HM Moves

Red/BlueYellow
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM02 Razor Wind
80 100% 10 Requires a turn to charge before attacking.
TM04 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM10 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM11 Bubble Beam
65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
TM12 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM20 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
TM31 Mimic
10 Copies the target's last used move.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Reflect
20 Reduces damage from physical attacks by half.
TM34 Bide
10 User waits for two turns, then hits back for twice the damage it took.
TM39 Swift
60 20 Never misses.
TM43 Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM50 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 90
Attack 85
Defense 100
Sp. Atk 95
Sp. Def 125
Speed 85
Total 580

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
2x
0x
0.5x
4x
2x