Red/Blue
A legendary bird POKéMON that is said to appear to doomed people who are lost in icy mountains.
Yellow
A legendary bird POKéMON. It freezes water that is contained in winter air and makes it snow.
Pokédex & Training Data
Classification
Freeze Pokémon
Height
1.7 m (5'07")
Weight
55.4 kg (122.1 lbs)
Abilities
N/A in Gen I
EV Yield
+3 Sp. Def
Catch Rate
3
Base Friendship
35
Growth Rate
slow
Pokédex Numbers
Kanto (R/B/Y)
#144
Johto (G/S/C)
#235
Johto (HG/SS)
#240
Kalos (Coastal)
#151
National
#144
Crown Tundra
#202
Game Locations
Seafoam Islands B4f
Learned Moves
Level Up Moves
Red/Blue
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 51 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 55 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 60 | Mist | — | — | 30 | Protects the user’s stats from being changed by enemy moves. |
Yellow
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 51 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 55 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 60 | Mist | — | — | 30 | Protects the user’s stats from being changed by enemy moves. |
TM/HM Moves
Red/BlueYellow
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| TM02 Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM04 Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM11 Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| TM12 Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| TM31 Mimic | — | — | 10 | Copies the target’s last used move. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| TM39 Swift | 60 | — | 20 | Never misses. | |
| TM43 Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM50 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
90
Attack
85
Defense
100
Sp. Atk
95
Sp. Def
125
Speed
85
Total
580
Type Defenses
(vs. Gen 6+ rules)