Aerodactyl
Red/Blue

A ferocious, pre­ historic POKéMON that goes for the enemy's throat with its serrated saw-like fangs.

Yellow

A savage POKéMON that died out in ancient times. It was resurrected using DNA taken from amber.

Pokédex & Training Data

Classification Fossil Pokémon
Height 1.8 m (5'11")
Weight 59.0 kg (130.1 lbs)
Abilities N/A in Gen I
EV Yield +2 speed
Catch Rate 45
Base Friendship 70
Growth Rate slow

Pokédex Numbers

Kanto (R/B/Y) #142
Johto (G/S/C) #224
Johto (HG/SS) #229
Kalos (Coastal) #068
Alola (S/M) #284
Alola (US/UM) #382
National #142
Crown Tundra #127

Game Locations

Cinnabar Island Cinnabar Lab

Learned Moves

Level Up Moves

Red/Blue
Lvl Name Class Power Acc. PP Effect
1 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
1 Agility
— — 30 Raises the user’s Speed by two stages.
33 Supersonic
— 55% 20 Confuses the target.
38 Bite
60 100% 25 Has a 30% chance to make the target flinch.
45 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
54 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
Yellow
Lvl Name Class Power Acc. PP Effect
1 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
1 Agility
— — 30 Raises the user’s Speed by two stages.
33 Supersonic
— 55% 20 Confuses the target.
38 Bite
60 100% 25 Has a 30% chance to make the target flinch.
45 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
54 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Red/BlueYellow
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM02 Razor Wind
80 100% 10 Requires a turn to charge before attacking.
TM04 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM10 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM20 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
TM23 Dragon Rage
— 100% 10 Inflicts 40 points of damage.
TM31 Mimic
— — 10 Copies the target’s last used move.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM33 Reflect
— — 20 Reduces damage from physical attacks by half.
TM34 Bide
— — 10 User waits for two turns, then hits back for twice the damage it took.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM39 Swift
60 — 20 Never misses.
TM43 Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM50 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 80
Attack 105
Defense 65
Sp. Atk 60
Sp. Def 75
Speed 130
Total 515

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
2x
0.5x
0x
0.5x
0.5x
2x
2x