Aerodactyl
Ruby/Sapphire

AERODACTYL is a POKéMON from the age of dinosaurs. It was regenerated from genetic material extracted from amber. It is imagined to have been the king of the skies in ancient times.

Emerald

AERODACTYL is a POKéMON from the age of dinosaurs. It was regenerated from DNA extracted from amber. It is imagined to have been the king of the skies.

Firered

It was regenerated from a dinosaur’s genetic matter that was found in amber. It flies with high-pitched cries.

Leafgreen

A ferocious, prehistoric POKéMON that goes for the enemy’s throat with its serrated, sawlike fangs.

Pokédex & Training Data

Classification Fossil Pokémon
Height 1.8 m (5'11")
Weight 59.0 kg (130.1 lbs)
Abilities
EV Yield +2 speed
Catch Rate 45
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Kanto (R/B/Y) #142
Johto (G/S/C) #224
Johto (HG/SS) #229
Kalos (Coastal) #068
Alola (S/M) #284
Alola (US/UM) #382
National #142
Crown Tundra #127

Game Locations

Cinnabar Island Cinnabar Lab

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
8 Agility
— — 30 Raises the user’s Speed by two stages.
15 Bite
60 100% 25 Has a 30% chance to make the target flinch.
22 Supersonic
— 55% 20 Confuses the target.
29 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
36 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
43 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
50 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
8 Agility
— — 30 Raises the user’s Speed by two stages.
15 Bite
60 100% 25 Has a 30% chance to make the target flinch.
22 Supersonic
— 55% 20 Confuses the target.
29 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
36 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
43 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
50 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
8 Agility
— — 30 Raises the user’s Speed by two stages.
15 Bite
60 100% 25 Has a 30% chance to make the target flinch.
22 Supersonic
— 55% 20 Confuses the target.
29 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
36 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
43 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
50 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM02 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TM05 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM12 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM41 Torment
— 100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Mimic
— — 10 Copies the target’s last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.

Base Stats

Hp 80
Attack 105
Defense 65
Sp. Atk 60
Sp. Def 75
Speed 130
Total 515

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
2x
0.5x
0x
0.5x
0.5x
2x
2x