
Red/Blue
A prehistoric POKéMON that died out when its heavy shell made it impossible to catch prey.
Yellow
Sharp beaks ring its mouth. Its shell was too big for it to move freely, so it became extinct.
Pokédex Data
Classification
Spiral Pokémon
Height
1.0 m (3'03")
Weight
35.0 kg (77.2 lbs)
Abilities
N/A in Gen I
Training
EV Yield
+2 defense
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Withdraw | — | — | 40 | Raises the user's Defense by one stage. | |
34 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
39 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
44 | Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. | |
49 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Withdraw | — | — | 40 | Raises the user's Defense by one stage. | |
34 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
39 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
44 | Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. | |
49 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Red/BlueYellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Horn Drill | — | 30% | 5 | Causes a one-hit KO. | |
TM08 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM11 Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
TM12 Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Submission | 80 | 80% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM19 Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM40 Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
70
Attack
60
Defense
125
Sp. Atk
115
Sp. Def
70
Speed
55
Total
495
Type Defenses
(vs. Gen 6+ rules)