
Ruby/Sapphire
OMASTAR uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large and heavy, causing its movements to become too slow and ponderous.
Emerald
An OMASTAR uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large, making its movements slow and ponderous.
Firered
Its tentacles are highly developed as if they are hands and feet. As soon as it ensnares prey, it bites.
Leafgreen
Despite having strong fangs and tentacles, it went extinct when its heavy shell made it unable to catch prey.
Pokédex Data
Classification
Spiral Pokémon
Height
1.0 m (3'03")
Weight
35.0 kg (77.2 lbs)
Abilities
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Withdraw | — | — | 40 | Raises the user's Defense by one stage. | |
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
13 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
19 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
25 | Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
31 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
37 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
40 | Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. | |
46 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
55 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
65 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Withdraw | — | — | 40 | Raises the user's Defense by one stage. | |
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
13 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
19 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
25 | Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
31 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
37 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
40 | Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. | |
46 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
55 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
65 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Withdraw | — | — | 40 | Raises the user's Defense by one stage. | |
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
13 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
19 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
25 | Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
31 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
37 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
40 | Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. | |
46 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
55 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
65 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
HM08 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
70
Attack
60
Defense
125
Sp. Atk
115
Sp. Def
70
Speed
55
Total
495
Type Defenses
(vs. Gen 6+ rules)