Red/Blue
Although long extinct, in rare cases, it can be genetically resurrected from fossils.
Yellow
An ancient POKéMON that was recovered from a fossil. It swims by cleverly twisting its 10 tentacles about.
Pokédex & Training Data
Classification
Spiral Pokémon
Height
0.4 m (1'04")
Weight
7.5 kg (16.5 lbs)
Abilities
N/A in Gen I
EV Yield
+1 defense
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Pokédex Numbers
Kanto (R/B/Y)
#138
Johto (G/S/C)
#220
Johto (HG/SS)
#225
Alola (US/UM)
#227
National
#138
Crown Tundra
#123
Game Locations
Cinnabar Island Cinnabar Lab
Learned Moves
Level Up Moves
Red/Blue
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Withdraw | — | — | 40 | Raises the user’s Defense by one stage. | |
| 34 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 39 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 46 | Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. | |
| 53 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Yellow
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Withdraw | — | — | 40 | Raises the user’s Defense by one stage. | |
| 34 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 39 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 46 | Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. | |
| 53 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Red/BlueYellow
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM08 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM11 Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| TM12 Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| TM31 Mimic | — | — | 10 | Copies the target’s last used move. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM50 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
35
Attack
40
Defense
100
Sp. Atk
90
Sp. Def
55
Speed
35
Total
355
Type Defenses
(vs. Gen 6+ rules)