Sword
It wears a bone to protect its rear. It often squabbles with others of its kind over particularly comfy bones.
Pokédex & Training Data
Classification
Diapered Pokémon
Height
0.5 m (1'08")
Weight
9.0 kg (19.8 lbs)
Abilities
- Big Pecks
- Overcoat
- Weak Armor (Hidden)
EV Yield
+1 defense
Catch Rate
190
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Flying
Pokédex Numbers
Unova (B/W)
#135
Unova (B2/W2)
#111
Alola (S/M)
#077
Alola (US/UM)
#091
Galar (Sw/Sh)
#283
National
#629
Isle of Armor
#181
Kitakami
#127
Blueberry
#034
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 6 | Flatter | — | 100% | 15 | Raises the target’s Special Attack by one stage and confuses the target. | |
| 12 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 18 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| 24 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| 30 | Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| 36 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| 42 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| 48 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| 54 | Nasty Plot | — | — | 20 | Raises the user’s Special Attack by two stages. | |
| 60 | Defog | — | — | 15 | Lowers the target’s evasion by one stage. Removes field effects from the enemy field. | |
| 66 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 72 | Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM06 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM23 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM26 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM30 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM40 Swift | 60 | — | 20 | Never misses. | |
| TM47 Fake Tears | — | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM56 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM79 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM95 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TR36 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TR46 Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR66 Brave Bird | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TR68 Nasty Plot | — | — | 20 | Raises the user’s Special Attack by two stages. | |
| TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target’s attacking stat. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Dual Wingbeat | 40 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
70
Attack
55
Defense
75
Sp. Atk
45
Sp. Def
65
Speed
60
Total
370
Type Defenses
(vs. Gen 6+ rules)