Braviary

Alternate Forms

Sword

Known for its bravery and pride, this majestic Pokémon is often seen as a motif for various kinds of emblems.

Legends Arceus

Screaming a bloodcurdling battle cry, this huge and ferocious bird Pokémon goes out on the hunt. It blasts lakes with shock waves, then scoops up any prey that float to the water's surface.

Evolution Chain

rufflet
Rufflet
Level 54
braviary
Braviary

Pokédex Data

Classification Valiant Pokémon
Height 1.5 m (4'11")
Weight 41.0 kg (90.4 lbs)
Abilities

Training

EV Yield +2 attack
Catch Rate 60
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
1 Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
1 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
18 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
24 Scary Face
100% 10 Lowers the target's Speed by two stages.
30 Aerial Ace
60 20 Never misses.
36 Slash
70 100% 20 Has an increased chance for a critical hit.
42 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
48 Crush Claw
75 95% 10 Has a 50% chance to lower the target's Defense by one stage.
57 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
64 Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
72 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
80 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM30 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM79 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM95 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR39 Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
TR48 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TR53 Close Combat
120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
TR66 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR85 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TR89 Hurricane
110 70% 10 Has a 30% chance to confuse the target.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 100
Attack 123
Defense 75
Sp. Atk 57
Sp. Def 75
Speed 80
Total 510

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x