
Black
When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane.
White
Having removed its heavy shell, it becomes very light and can fight with ninja-like movements.
Black 2/White 2
When its body dries out, it weakens. So it wraps a membrane around itself for protection while it spits poison.
Pokédex Data
Classification
Shell Out Pokémon
Height
0.8 m (2'07")
Weight
25.3 kg (55.8 lbs)
Abilities
- Hydration
- Sticky Hold
- Unburden (Hidden)
Training
EV Yield
+2 speed
Catch Rate
75
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
1 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
1 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
4 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
8 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
13 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
16 | Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
20 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
25 | Swift | 60 | — | 20 | Never misses. | |
28 | Me First | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | |
32 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
37 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
40 | U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
44 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
49 | Recover | — | — | 5 | Heals the user by half its max HP. | |
52 | Power Swap | — | — | 10 | User swaps Attack and Special Attack changes with the target. | |
56 | Final Gambit | — | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
1 | Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
1 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
4 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
8 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
13 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
16 | Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
20 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
25 | Swift | 60 | — | 20 | Never misses. | |
28 | Me First | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | |
32 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
37 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
40 | U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
44 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
49 | Recover | — | — | 5 | Heals the user by half its max HP. | |
52 | Power Swap | — | — | 10 | User swaps Attack and Special Attack changes with the target. | |
56 | Final Gambit | — | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM76 Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Base Stats
Hp
80
Attack
70
Defense
40
Sp. Atk
100
Sp. Def
60
Speed
145
Total
495
Type Defenses
(vs. Gen 6+ rules)