Sword
It shoots cotton from its body to protect itself. If it gets caught up in hurricane-strength winds, it can get sent to the other side of the Earth.
Evolution Chain
Pokédex & Training Data
Classification
Cotton Puff Pokémon
Height
0.3 m (0'12")
Weight
0.6 kg (1.3 lbs)
Abilities
- Prankster
- Infiltrator
- Chlorophyll (Hidden)
EV Yield
+1 speed
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Unova (B/W)
#052
Unova (B2/W2)
#082
Alola (S/M)
#087
Alola (US/UM)
#105
Galar (Sw/Sh)
#262
National
#546
Crown Tundra
#168
Blueberry
#056
Held Items
None in this generation.
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 1 | Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| 3 | Fairy Wind | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 6 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 12 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 15 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| 18 | Growth | — | — | 20 | Raises the user’s Attack and Special Attack by one stage. | |
| 21 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 24 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 27 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 30 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 33 | Cotton Spore | — | 100% | 40 | Lowers the target’s Speed by two stages. | |
| 36 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 39 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| 42 | Endeavor | — | 100% | 5 | Lowers the target’s HP to equal the user’s. | |
| 45 | Cotton Guard | — | — | 10 | Raises the user’s Defense by three stages. | |
| 48 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM19 Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM29 Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM37 Beat Up | — | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM40 Swift | 60 | — | 20 | Never misses. | |
| TM41 Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| TM47 Fake Tears | — | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM88 Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
| TM89 Misty Terrain | — | — | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR30 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TR59 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TR92 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Grassy Glide | 55 | 100% | 20 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Memento | — | 100% | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. | |
| Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
| Switcheroo | — | 100% | 10 | User and target swap items. | |
| Tickle | — | 100% | 20 | Lowers the target’s Attack and Defense by one stage. | |
| Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. |
Base Stats
Hp
40
Attack
27
Defense
60
Sp. Atk
37
Sp. Def
50
Speed
66
Total
280
Type Defenses
(vs. Gen 6+ rules)