
Sword
It’s exceedingly energetic, with enough stamina to keep running all through the night. Taking it for walks can be a challenging experience.
Legends Arceus
Though infantile in appearance, it has the mysterious ability to read the minds of humans. The pure of heart are met with Riolu's approval, while those of ill nature earn only its loathing.
Pokédex Data
Classification
Emanation Pokémon
Height
0.7 m (2'04")
Weight
20.2 kg (44.5 lbs)
Abilities
- Steadfast
- Inner Focus
- Prankster (Hidden)
Training
EV Yield
+1 attack
Catch Rate
75
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
4 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
8 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |
12 | Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
16 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
20 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
24 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
28 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
32 | Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
36 | Force Palm | 60 | 100% | 10 | Has a 30% chance to paralyze the target. | |
40 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
44 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
48 | Copycat | — | — | 20 | Uses the target's last used move. | |
52 | Final Gambit | — | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | |
56 | Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
4 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
8 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |
12 | Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
16 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
20 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
24 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
28 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
32 | Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
36 | Force Palm | 60 | 100% | 10 | Has a 30% chance to paralyze the target. | |
40 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
44 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
48 | Copycat | — | — | 20 | Uses the target's last used move. | |
52 | Final Gambit | — | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | |
56 | Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
5 | Bullet Punch | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
9 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
15 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
21 | Aura Sphere | 80 | — | 20 | Never misses. | |
29 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
37 | Bulk Up | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
47 | Close Combat | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM04 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM41 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM42 Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM63 Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM75 Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM79 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
TM81 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR07 Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR10 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TR12 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR21 Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
TR41 Blaze Kick | 85 | 90% | 10 | Has an increased chance for a critical hit and a 10% chance to burn the target. | |
TR46 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TR48 Bulk Up | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR64 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR68 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TR85 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM10 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM27 Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
TM63 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TM83 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Coaching | — | — | 10 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
Bullet Punch | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
Circle Throw | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
Cross Chop | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
High Jump Kick | 130 | 90% | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. | |
Howl | — | — | 40 | Raises the user's Attack by one stage. | |
Mind Reader | — | — | 5 | Ensures that the user's next move will hit the target. | |
Vacuum Wave | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Agility | — | — | 30 | Raises the user's Speed by two stages. | |
Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
Blaze Kick | 85 | 90% | 10 | Has an increased chance for a critical hit and a 10% chance to burn the target. | |
Bullet Punch | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
Circle Throw | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
Cross Chop | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
Follow Me | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
High Jump Kick | 130 | 90% | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. | |
Howl | — | — | 40 | Raises the user's Attack by one stage. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
Meteor Mash | 90 | 90% | 10 | Has a 20% chance to raise the user's Attack by one stage. | |
Mind Reader | — | — | 5 | Ensures that the user's next move will hit the target. | |
Vacuum Wave | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
40
Attack
70
Defense
40
Sp. Atk
35
Sp. Def
40
Speed
60
Total
285
Type Defenses
(vs. Gen 6+ rules)