Riolu
Omega RubyX

It uses the shapes of auras, which change according to emotion, to communicate with others.

Alpha SapphireY

The aura that emanates from its body intensifies to alert others if it is afraid or sad.

Evolution Chain

riolu
Riolu
😊
High Friendship
at day
lucario
Lucario

Pokédex Data

Classification Emanation Pokémon
Height 0.7 m (2'04")
Weight 20.2 kg (44.5 lbs)
Abilities

Game Locations

  • Kalos Route 22 Area

Training

EV Yield +1 attack
Catch Rate 75
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

X/Y
Lvl Name Class Power Acc. PP Effect
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
1 Foresight
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
1 Endure
10 Prevents the user's HP from lowering below 1 this turn.
6 Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
11 Feint
30 100% 10 Hits through Protect and Detect.
15 Force Palm
60 100% 10 Has a 30% chance to paralyze the target.
19 Copycat
20 Uses the target's last used move.
24 Screech
85% 40 Lowers the target's Defense by two stages.
29 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
47 Nasty Plot
20 Raises the user's Special Attack by two stages.
50 Final Gambit
100% 5 Inflicts damage equal to the user's remaining HP. User faints.
OR/AS
Lvl Name Class Power Acc. PP Effect
1 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
1 Foresight
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
1 Endure
10 Prevents the user's HP from lowering below 1 this turn.
6 Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
11 Feint
30 100% 10 Hits through Protect and Detect.
15 Force Palm
60 100% 10 Has a 30% chance to paralyze the target.
19 Copycat
20 Uses the target's last used move.
24 Screech
85% 40 Lowers the target's Defense by two stages.
29 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
47 Nasty Plot
20 Raises the user's Special Attack by two stages.
50 Final Gambit
100% 5 Inflicts damage equal to the user's remaining HP. User faints.

TM/HM Moves

X/Y
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Low Sweep
65 100% 20 Lowers the target's Speed by one stage.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM67 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM98 Power Up Punch
40 100% 20 Raises the user's Attack by one stage after inflicting damage.
TM100 Confide
20 Lowers the target's Special Attack by one stage.
OR/AS
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Low Sweep
65 100% 20 Lowers the target's Speed by one stage.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM67 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM98 Power Up Punch
40 100% 20 Raises the user's Attack by one stage after inflicting damage.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

OR/AS
Name Class Power Acc. PP Effect
Drain Punch
75 100% 10 Drains half the damage inflicted to heal the user.
Dual Chop
40 90% 15 Hits twice in one turn.
Focus Punch
150 100% 20 If the user takes damage before attacking, the attack is canceled.
Helping Hand
20 Ally's next move inflicts half more damage.
Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
Iron Defense
15 Raises the user's Defense by two stages.
Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Magnet Rise
10 User is immune to Ground moves and effects for five turns.
Role Play
10 Copies the target's ability.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.

Egg Moves

X/YOR/AS
Name Class Power Acc. PP Effect
Agility
30 Raises the user's Speed by two stages.
Bite
60 100% 25 Has a 30% chance to make the target flinch.
Blaze Kick
85 90% 10 Has an increased chance for a critical hit and a 10% chance to burn the target.
Bullet Punch
40 100% 30 Inflicts regular damage with no additional effect.
Circle Throw
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
Cross Chop
100 80% 5 Has an increased chance for a critical hit.
Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
Detect
5 Prevents any moves from hitting the user this turn.
Follow Me
20 Redirects the target's single-target effects to the user for this turn.
High Jump Kick
130 90% 10 If the user misses, it takes half the damage it would have inflicted in recoil.
Iron Defense
15 Raises the user's Defense by two stages.
Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Mind Reader
5 Ensures that the user's next move will hit the target.
Sky Uppercut
85 90% 15 Inflicts regular damage and can hit Bounce and Fly users.
Vacuum Wave
40 100% 30 Inflicts regular damage with no additional effect.

Base Stats

Hp 40
Attack 70
Defense 40
Sp. Atk 35
Sp. Def 40
Speed 60
Total 285

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0.5x
0.5x
0.5x
2x