
Sword
The cry of a Whismur is over 100 decibels. If you’re close to a Whismur when it lets out a cry, you’ll be stuck with an all-day headache.
Pokédex Data
Classification
Whisper Pokémon
Height
0.6 m (1'12")
Weight
16.3 kg (35.9 lbs)
Abilities
- Soundproof
- Rattled (Hidden)
Held Items
None in this generation.
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
5 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
10 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
15 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
15 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
21 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
25 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
30 | Supersonic | — | 55% | 20 | Confuses the target. | |
35 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
40 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
45 | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
5 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
10 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
15 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
15 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
21 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
25 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
30 | Supersonic | — | 55% | 20 | Confuses the target. | |
35 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
40 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
45 | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM03 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
TM04 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM47 Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM79 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TR15 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TR85 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM10 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Circle Throw | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
Disarming Voice | 40 | — | 15 | Never misses. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
Hammer Arm | 100 | 90% | 10 | Lowers user's Speed by one stage. | |
Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Circle Throw | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
Disarming Voice | 40 | — | 15 | Never misses. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Hammer Arm | 100 | 90% | 10 | Lowers user's Speed by one stage. | |
Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
Base Stats
Hp
64
Attack
51
Defense
23
Sp. Atk
51
Sp. Def
23
Speed
28
Total
240
Type Defenses
(vs. Gen 6+ rules)