Whismur
Black/WhiteBlack 2/White 2

Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.

Evolution Chain

whismur
Whismur
Level 20
loudred
Loudred
Level 40
exploud
Exploud

Pokédex & Training Data

Classification Whisper Pokémon
Height 0.6 m (1'12")
Weight 16.3 kg (35.9 lbs)
Abilities
EV Yield +1 hp
Catch Rate 190
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Monster, Ground

Pokédex Numbers

Hoenn (R/S/E) #045
Kalos (Central) #140
Hoenn (OR/AS) #046
National #293
Isle of Armor #148

Held Items

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
5 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
11 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
15 Howl
— — 40 Raises the user’s Attack by one stage.
21 Supersonic
— 55% 20 Confuses the target.
25 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
31 Screech
— 85% 40 Lowers the target’s Defense by two stages.
35 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
41 Synchronoise
120 100% 10 Hits any Pokémon that shares a type with the user.
45 Rest
— — 5 User sleeps for two turns, completely healing itself.
45 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
51 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
5 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
11 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
15 Howl
— — 40 Raises the user’s Attack by one stage.
21 Supersonic
— 55% 20 Confuses the target.
25 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
31 Screech
— 85% 40 Lowers the target’s Defense by two stages.
35 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
41 Synchronoise
120 100% 10 Hits any Pokémon that shares a type with the user.
45 Rest
— — 5 User sleeps for two turns, completely healing itself.
45 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
51 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
TM05 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM59 Incinerate
60 100% 15 Destroys the target’s held berry.
TM67 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM83 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Fire Punch
75 100% 15 Has a 10% chance to burn the target.
Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Circle Throw
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
Extrasensory
80 100% 20 Has a 10% chance to make the target flinch.
Fake Tears
— 100% 20 Lowers the target’s Special Defense by two stages.
Hammer Arm
100 90% 10 Lowers user’s Speed by one stage.
Smelling Salts
70 100% 10 If the target is paralyzed, inflicts double damage and cures the paralysis.
Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.

Base Stats

Hp 64
Attack 51
Defense 23
Sp. Atk 51
Sp. Def 23
Speed 28
Total 240

Type Defenses

(vs. Gen 6+ rules)

2x
0x