Sword
It is nocturnal and becomes active at nightfall. It feeds on aquatic mosses that grow in the riverbed.
Evolution Chain
Pokédex & Training Data
Classification
Jolly Pokémon
Height
1.2 m (3'11")
Weight
32.5 kg (71.7 lbs)
Abilities
- Swift Swim
- Rain Dish
- Own Tempo (Hidden)
EV Yield
+2 Sp. Def
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Pokédex Numbers
Hoenn (R/S/E)
#020
Kalos (Mountain)
#056
Hoenn (OR/AS)
#020
Galar (Sw/Sh)
#037
National
#271
Kitakami
#105
Held Items
None in this generation.
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 1 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 1 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
| 1 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| 1 | Teeter Dance | — | 100% | 20 | Confuses the target. | |
| 1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 9 | Mist | — | — | 30 | Protects the user’s stats from being changed by enemy moves. | |
| 12 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 18 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 24 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 30 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
| 36 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 43 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| 50 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| 57 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 64 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
BD/SP
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 1 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 1 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
| 1 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| 1 | Teeter Dance | — | 100% | 20 | Confuses the target. | |
| 1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 9 | Mist | — | — | 30 | Protects the user’s stats from being changed by enemy moves. | |
| 12 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 18 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 24 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 30 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
| 36 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 43 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| 50 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| 57 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 64 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
| TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
| TM03 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM04 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM23 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| TM50 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| TM53 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM63 Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TR00 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR30 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TR45 Muddy Water | 90 | 85% | 10 | Has a 30% chance to lower the target’s accuracy by one stage. | |
| TR59 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. |
BD/SP
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM49 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Grassy Glide | 55 | 100% | 20 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
60
Attack
50
Defense
50
Sp. Atk
60
Sp. Def
70
Speed
50
Total
340
Type Defenses
(vs. Gen 6+ rules)