Delibird
Sword

It carries food all day long. There are tales about lost people who were saved by the food it had.

Pokédex & Training Data

Classification Delivery Pokémon
Height 0.9 m (2'11")
Weight 16.0 kg (35.3 lbs)
Abilities
EV Yield +1 speed
Catch Rate 45
Base Friendship 70
Growth Rate fast
Gender Ratio
♂ ♀
Egg Groups Water1, Ground

Pokédex Numbers

Johto (G/S/C) #190
Johto (HG/SS) #194
Unova (B2/W2) #254
Kalos (Mountain) #090
Alola (S/M) #081
Alola (US/UM) #095
Galar (Sw/Sh) #078
Paldea (S/V) #354
National #225
Crown Tundra #120

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Present
— 90% 15 Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
25 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Present
— 90% 15 Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
25 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM00 Mega Punch
80 85% 20 Inflicts regular damage with no additional effect.
TM01 Mega Kick
120 75% 5 Inflicts regular damage with no additional effect.
TM04 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target’s item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM30 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM35 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 — 20 Never misses.
TM41 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM43 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
TM51 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
TM52 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM59 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM64 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM97 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR12 Agility
— — 30 Raises the user’s Speed by two stages.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR23 Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR29 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
TR34 Future Sight
120 100% 10 Hits the target two turns later.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR66 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TR73 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TR87 Drill Run
80 95% 10 Has an increased chance for a critical hit.
BD/SP
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
Triple Axel
20 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Aurora Beam
65 100% 20 Has a 10% chance to lower the target’s Attack by one stage.
Aurora Veil
— — 20 Reduces damage five turns, but must be used during hail.
Counter
— 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Destiny Bond
— — 5 If the user faints this turn, the target automatically will, too.
Fake Out
40 100% 10 Can only be used as the first move after the user enters battle. Causes the target to flinch.
Freeze Dry
70 100% 20 Super-effective against water.
Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
Memento
— 100% 10 Lowers the target’s Attack and Special Attack by two stages. User faints.
Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Splash
— — 40 Does nothing.
BD/SP
Name Class Power Acc. PP Effect
Aurora Beam
65 100% 20 Has a 10% chance to lower the target’s Attack by one stage.
Aurora Veil
— — 20 Reduces damage five turns, but must be used during hail.
Counter
— 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Destiny Bond
— — 5 If the user faints this turn, the target automatically will, too.
Fake Out
40 100% 10 Can only be used as the first move after the user enters battle. Causes the target to flinch.
Freeze Dry
70 100% 20 Super-effective against water.
Future Sight
120 100% 10 Hits the target two turns later.
Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Memento
— 100% 10 Lowers the target’s Attack and Special Attack by two stages. User faints.
Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Spikes
— — 20 Scatters Spikes, hurting opposing Pokémon that switch in.
Splash
— — 40 Does nothing.

Base Stats

Hp 45
Attack 55
Defense 45
Sp. Atk 65
Sp. Def 45
Speed 75
Total 330

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
2x
0x
0.5x
4x
2x