Dragonair
Sword

This Pokémon lives in pristine oceans and lakes. It can control the weather, and it uses this power to fly into the sky, riding on the wind.

Evolution Chain

dratini
Dratini
Level 30
dragonair
Dragonair
Level 55
dragonite
Dragonite

Pokédex Data

Classification Dragon Pokémon
Height 4.0 m (13'01")
Weight 16.5 kg (36.4 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 attack
Catch Rate 45
Base Friendship 35
Growth Rate slow
Gender Ratio
Egg Groups Water1, Dragon

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Thunder Wave
90% 20 Paralyzes the target.
1 Twister
40 100% 20 Has a 20% chance to make the target flinch.
15 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
20 Agility
30 Raises the user's Speed by two stages.
25 Slam
80 75% 20 Inflicts regular damage with no additional effect.
33 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
39 Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
46 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
53 Rain Dance
5 Changes the weather to rain for five turns.
60 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
67 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
74 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Thunder Wave
90% 20 Paralyzes the target.
1 Twister
40 100% 20 Has a 20% chance to make the target flinch.
15 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
20 Agility
30 Raises the user's Speed by two stages.
25 Slam
80 75% 20 Inflicts regular damage with no additional effect.
33 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
39 Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
46 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
53 Rain Dance
5 Changes the weather to rain for five turns.
60 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
67 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
74 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM13 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM14 Thunder Wave
90% 20 Paralyzes the target.
TM17 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM35 Hail
10 Changes the weather to a hailstorm for five turns.
TM36 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM97 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
TM99 Breaking Swipe
60 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR02 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TR03 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR08 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TR09 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TR12 Agility
30 Raises the user's Speed by two stages.
TR15 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TR16 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR51 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
BD/SP
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Scale Shot
25 90% 20 Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
BD/SP
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

Base Stats

Hp 61
Attack 84
Defense 65
Sp. Atk 70
Sp. Def 70
Speed 70
Total 420

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
0.5x
2x
2x
2x