Tsareena
Sun

Its long, striking legs aren’t just for show but to be used to kick with skill. In victory, it shows off by kicking the defeated, laughing boisterously.

Moon

A Pokémon known for the beauty of its well-shaped legs, it sometimes appears as a mascot in advertisements for beauty salons.

Ultra Sun

A master of grand and beautiful kicks, it can knock out even kickboxing champions with a single blow.

Ultra Moon

A Pokémon with an aggressive personality and a mastery of kicking, it cackles every time it kicks an opponent.

Evolution Chain

bounsweet
Bounsweet
Level 18
steenee
Steenee
knowing stomp
tsareena
Tsareena

Pokédex Data

Classification Fruit Pokémon
Height 1.2 m (3'11")
Weight 21.4 kg (47.2 lbs)

Held Items

Training

EV Yield +3 attack
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Plant

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Double Slap
15 85% 10 Hits 2-5 times in one turn.
1 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
1 Splash
40 Does nothing.
1 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1 Trop Kick
70 100% 15 Lowers the target's Attack by one stage after inflicting damage.
5 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
9 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
13 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
17 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
21 Magical Leaf
60 20 Never misses.
25 Teeter Dance
100% 20 Confuses the target.
29 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
33 Aromatic Mist
20 Raises a selected ally's Special Defense by one stage.
37 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
41 Aromatherapy
5 Cures the entire party of major status effects.
45 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
49 High Jump Kick
130 90% 10 If the user misses, it takes half the damage it would have inflicted in recoil.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Double Slap
15 85% 10 Hits 2-5 times in one turn.
1 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
1 Splash
40 Does nothing.
1 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1 Punishment
100% 5 Power increases against targets with more raised stats, up to a maximum of 200.
1 Trop Kick
70 100% 15 Lowers the target's Attack by one stage after inflicting damage.
5 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
9 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
13 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
17 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
21 Magical Leaf
60 20 Never misses.
25 Teeter Dance
100% 20 Confuses the target.
29 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
33 Aromatic Mist
20 Raises a selected ally's Special Defense by one stage.
37 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
41 Aromatherapy
5 Cures the entire party of major status effects.
45 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
49 High Jump Kick
130 90% 10 If the user misses, it takes half the damage it would have inflicted in recoil.
53 Power Whip
120 85% 10 Inflicts regular damage with no additional effect.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Reflect
20 Reduces damage from physical attacks by half.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Low Sweep
65 100% 20 Lowers the target's Speed by one stage.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM62 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96 Nature Power
20 Uses a move which depends upon the terrain.
TM99 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
Covet
60 100% 25 Takes the target's item.
Endeavor
100% 5 Lowers the target's HP to equal the user's.
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Helping Hand
20 Ally's next move inflicts half more damage.
Knock Off
65 100% 20 Target drops its held item.
Laser Focus
30 Guarantees a critical hit with the user's next move.
Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Worry Seed
100% 10 Changes the target's ability to Insomnia.
Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.

Base Stats

Hp 72
Attack 120
Defense 98
Sp. Atk 50
Sp. Def 98
Speed 72
Total 510

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x