
Sun
It zips around, on sharp lookout for an opening. It concentrates electrical energy within its large jaws and uses it to zap its enemies.
Moon
It produces electricity via an electrical organ in its abdomen. It overwhelms bird Pokémon with shocking beams of electrical energy.
Ultra Sun
It has an organ that generates electricity in its abdomen. It concentrates energy in its strong jaws and fires off powerful jolts of electricity.
Ultra Moon
Vikavolt flusters opponents with acrobatic flying maneuvers. This creates an opening for it to deliver an electric beam attack.
Pokédex Data
Classification
Stag Beetle Pokémon
Height
1.5 m (4'11")
Weight
45.0 kg (99.2 lbs)
Abilities
Game Locations
- Blush Mountain Area
- Heahea Beach Area
Training
EV Yield
+3 Sp. Atk
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
1 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
1 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
1 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
4 | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
7 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
13 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
16 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
19 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
25 | Guillotine | — | 30% | 5 | Causes a one-hit KO. | |
31 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
37 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
41 | Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
49 | Agility | — | — | 30 | Raises the user's Speed by two stages. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
1 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
1 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
1 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
4 | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
7 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
13 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
16 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
19 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
25 | Guillotine | — | 30% | 5 | Causes a one-hit KO. | |
31 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
37 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
41 | Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
49 | Agility | — | — | 30 | Raises the user's Speed by two stages. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM57 Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
TM58 Sky Drop | 60 | 100% | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. | |
TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM72 Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM91 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM93 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Base Stats
Hp
77
Attack
70
Defense
90
Sp. Atk
145
Sp. Def
75
Speed
43
Total
500
Type Defenses
(vs. Gen 6+ rules)