
Sun
Its strong jaw enables it to scrape trees and slurp out the sap. It normally lives underground.
Moon
They often gather near places frequented by electric Pokémon in order to avoid being attacked by bird Pokémon.
Ultra Sun
If you find its nest, you shouldn’t stick your hand inside. You’ll get bitten by an irritated Grubbin.
Ultra Moon
It spits a sticky thread to stop opponents in their tracks, and then it grabs them in its sharp, sturdy mandibles to take them down.
Pokédex Data
Game Locations
- Alola Route 1 East
- Alola Route 1 West
- Alola Route 4 Area
- Alola Route 5 Area
- Alola Route 6 North
- Alola Route 6 South
- Blush Mountain Area
Training
EV Yield
+1 attack
Catch Rate
255
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |
4 | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
7 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
13 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
16 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
19 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
22 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
25 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |
4 | String Shot | — | 95% | 40 | Lowers the target's Speed by two stages. | |
7 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
13 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
16 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
19 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
22 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
25 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM57 Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM72 Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM93 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Harden | — | — | 30 | Raises the user's Defense by one stage. | |
Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. |
Base Stats
Hp
47
Attack
62
Defense
45
Sp. Atk
55
Sp. Def
45
Speed
46
Total
300
Type Defenses
(vs. Gen 6+ rules)