
Sun
Unsanitary places are what they like best. They can be spotted in Alola, often with Grimer in hot pursuit.
Moon
It gorges on trash until its stomach is full. Then it belches toxic gas. An unlucky whiff of gas will put a person in the hospital.
Ultra Sun
Poisonous gas leaks out of it when it breathes. Muk that catch a whiff of that stench will come drooling.
Ultra Moon
If a young Pokémon or child breathes in the toxic gas that Trubbish belches out, it could be a life-threatening situation.
Pokédex Data
Classification
Trash Bag Pokémon
Height
0.6 m (1'12")
Weight
31.0 kg (68.3 lbs)
Abilities
- Stench
- Sticky Hold
- Aftermath (Hidden)
Held Items
Silk Scarf
5%
Game Locations
- Malie City Outer Cape
Training
EV Yield
+1 speed
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Mineral
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
3 | Recycle | — | — | 10 | User recovers the item it last used up. | |
7 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
12 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
14 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
18 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
23 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
23 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
25 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
29 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
34 | Clear Smog | 50 | — | 15 | Removes all of the target's stat modifiers. | |
36 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
40 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
42 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |
45 | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
47 | Explosion | 250 | 100% | 5 | User faints. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
3 | Recycle | — | — | 10 | User recovers the item it last used up. | |
7 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
12 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
14 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
18 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
23 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
23 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
25 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
29 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
34 | Clear Smog | 50 | — | 15 | Removes all of the target's stat modifiers. | |
36 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
40 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
42 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |
45 | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
47 | Explosion | 250 | 100% | 5 | User faints. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM64 Explosion | 250 | 100% | 5 | User faints. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM83 Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM97 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
Recycle | — | — | 10 | User recovers the item it last used up. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. |
Egg Moves
Sun/Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
Self Destruct | 200 | 100% | 5 | User faints. | |
Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. |
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
Self Destruct | 200 | 100% | 5 | User faints. | |
Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. |
Base Stats
Hp
50
Attack
50
Defense
62
Sp. Atk
40
Sp. Def
62
Speed
65
Total
329
Type Defenses
(vs. Gen 6+ rules)