
Black
Inhaling the gas they belch will make you sleep for a week. They prefer unsanitary places.
White
The combination of garbage bags and industrial waste caused the chemical reaction that created this Pokémon.
Black 2/White 2
Wanting more garbage, they follow people who litter. They always belch poison gas.
Pokédex Data
Classification
Trash Bag Pokémon
Height
0.6 m (1'12")
Weight
31.0 kg (68.3 lbs)
Abilities
- Stench
- Sticky Hold
- Aftermath (Hidden)
Held Items
Nugget
1%
Black Sludge
5%
Game Locations
- Unova Route 16 Area
- Unova Route 4 Area
- Unova Route 5 Area
Training
EV Yield
+1 speed
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Mineral
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
3 | Recycle | — | — | 10 | User recovers the item it last used up. | |
7 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
12 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
14 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
18 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
23 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
23 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
25 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
29 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
34 | Clear Smog | 50 | — | 15 | Removes all of the target's stat modifiers. | |
36 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
40 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
45 | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
47 | Explosion | 250 | 100% | 5 | User faints. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
3 | Recycle | — | — | 10 | User recovers the item it last used up. | |
7 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
12 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
14 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
18 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
23 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
23 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
25 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
29 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
34 | Clear Smog | 50 | — | 15 | Removes all of the target's stat modifiers. | |
36 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
40 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
45 | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
47 | Explosion | 250 | 100% | 5 | User faints. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM64 Explosion | 250 | 100% | 5 | User faints. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
Recycle | — | — | 10 | User recovers the item it last used up. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. |
Egg Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
Self Destruct | 200 | 100% | 5 | User faints. | |
Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. |
Base Stats
Hp
50
Attack
50
Defense
62
Sp. Atk
40
Sp. Def
62
Speed
65
Total
329
Type Defenses
(vs. Gen 6+ rules)