Lilligant
Sun

No matter how much time and money is spent raising it, its flowers are the most beautiful when they bloom in the wild.

Moon

As soon as it finds a male to be its partner, the beautiful flower on its head darkens, droops, and withers away.

Ultra Sun

The fragrance of its flower differs slightly depending on the soil where it grew up. Sniffing the aroma calms your heart and mind.

Ultra Moon

It’s well liked by other Pokémon because of its beauty. The flower on its head needs constant care, or it will soon wither and rot.

Evolution Chain

petilil
Petilil
sun-stone sun stone
lilligant
Lilligant

Pokédex Data

Classification Flowering Pokémon
Height 1.1 m (3'07")
Weight 16.3 kg (35.9 lbs)
Abilities

Held Items

Training

EV Yield +2 Sp. Atk
Catch Rate 75
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Plant

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
1 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
1 Synthesis
5 Heals the user by half its max HP. Affected by weather.
10 Teeter Dance
100% 20 Confuses the target.
28 Quiver Dance
20 Raises the user's Special Attack, Special Defense, and Speed by one stage each.
46 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
50 Petal Blizzard
90 100% 15 Inflicts regular damage.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
1 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
1 Synthesis
5 Heals the user by half its max HP. Affected by weather.
10 Teeter Dance
100% 20 Confuses the target.
28 Quiver Dance
20 Raises the user's Special Attack, Special Defense, and Speed by one stage each.
46 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
50 Petal Blizzard
90 100% 15 Inflicts regular damage.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM85 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM96 Nature Power
20 Uses a move which depends upon the terrain.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
After You
15 Makes the target act next this turn.
Covet
60 100% 25 Takes the target's item.
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Heal Bell
5 Cures the entire party of major status effects.
Helping Hand
20 Ally's next move inflicts half more damage.
Laser Focus
30 Guarantees a critical hit with the user's next move.
Role Play
10 Copies the target's ability.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Base Stats

Hp 70
Attack 60
Defense 75
Sp. Atk 110
Sp. Def 75
Speed 90
Total 480

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x