Sword
It’s believed that even first-rate gardeners have a hard time getting the flower on a Lilligant’s head to bloom.
Legends Arceus
I suspect that its well-developed legs are the result of a life spent on mountains covered in deep snow. The scent it exudes from its flower crown heartens those in proximity.
Pokédex Data
Classification
Flowering Pokémon
Height
1.1 m (3'07")
Weight
16.3 kg (35.9 lbs)
Abilities
- Chlorophyll
- Own Tempo
- Leaf Guard (Hidden)
Held Items
None in this generation.
Training
EV Yield
+2 Sp. Atk
Catch Rate
75
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
1 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
1 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
1 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
1 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
1 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
1 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
1 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
1 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
1 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
1 | Teeter Dance | — | 100% | 20 | Confuses the target. | |
1 | Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
1 | Magical Leaf | 60 | — | 20 | Never misses. | |
1 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
1 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
1 | Quiver Dance | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | |
1 | Entrainment | — | 100% | 15 | Copies the user's ability onto the target. | |
1 | After You | — | — | 15 | Makes the target act next this turn. | |
1 | Petal Blizzard | 90 | 100% | 15 | Inflicts regular damage. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM10 Magical Leaf | 60 | — | 20 | Never misses. | |
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM12 Solar Blade | 125 | 100% | 10 | Requires a turn to charge before attacking. | |
TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM29 Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM41 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM88 Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR30 Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
TR50 Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |
TR59 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR71 Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR96 Pollen Puff | 90 | 100% | 15 | Damages opponents, but heals allies for 50% of their max HP. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Grassy Glide | 55 | 100% | 20 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
70
Attack
60
Defense
75
Sp. Atk
110
Sp. Def
75
Speed
90
Total
480
Type Defenses
(vs. Gen 6+ rules)