
No entry available for this game era.
Pokédex Data
Classification
Vine Pokémon
Height
2.0 m (6'07")
Weight
128.6 kg (283.5 lbs)
Abilities
- Chlorophyll
- Leaf Guard
- Regenerator (Hidden)
Training
EV Yield
+2 defense
Catch Rate
30
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
1 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
1 | Block | — | — | 5 | Prevents the target from leaving battle. | |
4 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
7 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
10 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
14 | Poison Powder | — | 75% | 35 | Poisons the target. | |
17 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
20 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
23 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
27 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
30 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
33 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
36 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
40 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
46 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
49 | Wring Out | — | 100% | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
50 | Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
53 | Power Whip | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |
56 | Block | — | — | 5 | Prevents the target from leaving battle. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
1 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
1 | Block | — | — | 5 | Prevents the target from leaving battle. | |
4 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
7 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
10 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
14 | Poison Powder | — | 75% | 35 | Poisons the target. | |
17 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
20 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
23 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
27 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
30 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
33 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
36 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
40 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
46 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
49 | Wring Out | — | 100% | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
50 | Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
53 | Power Whip | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |
56 | Block | — | — | 5 | Prevents the target from leaving battle. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM83 Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM96 Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
Block | — | — | 5 | Prevents the target from leaving battle. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
100
Attack
100
Defense
125
Sp. Atk
110
Sp. Def
50
Speed
50
Total
535
Type Defenses
(vs. Gen 6+ rules)