
Sun
It likes to sing but is not yet good at it. With praise and encouragement, it will get better little by little.
Moon
It moves by bouncing along. As it moves a lot, it sweats, and its body gives off a sweet aroma.
Ultra Sun
It’s always practicing its singing because it wants to improve. Even when it’s asleep, it keeps singing in its dreams!
Ultra Moon
Left to its own devices, it will constantly practice singing. You should make it take a break so it doesn’t hurt its throat.
Pokédex Data
Classification
Balloon Pokémon
Height
0.3 m (0'12")
Weight
1.0 kg (2.2 lbs)
Abilities
- Cute Charm
- Competitive
- Friend Guard (Hidden)
Held Items
None in this generation.
Game Locations
- Alola Route 4 Area
- Alola Route 6 North
- Alola Route 6 South
Training
EV Yield
+1 hp
Catch Rate
170
Base Friendship
70
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sing | — | 55% | 15 | Puts the target to sleep. | |
1 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
3 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
5 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
9 | Sweet Kiss | — | 75% | 10 | Confuses the target. | |
11 | Copycat | — | — | 20 | Uses the target's last used move. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sing | — | 55% | 15 | Puts the target to sleep. | |
1 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
3 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
5 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
9 | Sweet Kiss | — | 75% | 10 | Confuses the target. | |
11 | Copycat | — | — | 20 | Uses the target's last used move. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM93 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |
Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
Magic Coat | — | — | 15 | Reflects back the first effect move used on the user this turn. | |
Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
Recycle | — | — | 10 | User recovers the item it last used up. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Feint Attack | 60 | — | 20 | Never misses. | |
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |
Heal Pulse | — | — | 10 | Heals the target for half its max HP. | |
Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
Misty Terrain | — | — | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves. | |
Perish Song | — | — | 5 | User and target both faint after three turns. | |
Present | — | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
Punishment | — | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. |
Base Stats
Hp
90
Attack
30
Defense
15
Sp. Atk
40
Sp. Def
20
Speed
15
Total
210
Type Defenses
(vs. Gen 6+ rules)