
Sun
It spits a mud that provides resistance to both wind and rain, so the walls of old houses were often coated with it.
Moon
Its heavy, mud-covered kicks are its best means of attack, and it can reduce large trucks to scrap without breaking a sweat.
Ultra Sun
It remains calm and unmoving no matter the situation. It mixes dirt with the saliva in its mouth to make a special kind of mud.
Ultra Moon
It can trudge mountain roads without rest for three days and three nights, all the while dragging a 10-ton load.
Pokédex Data
Classification
Draft Horse Pokémon
Height
2.5 m (8'02")
Weight
920.0 kg (2028.3 lbs)
Abilities
- Own Tempo
- Stamina
- Inner Focus (Hidden)
Held Items
Light Clay
5%
Game Locations
- Alola Route 12 Area
- Blush Mountain Area
- Poni Plains West
Training
EV Yield
+2 attack
Catch Rate
60
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
1 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
1 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
1 | Rototiller | — | — | 10 | Raises the Attack and Special Attack of all grass Pokémon in battle. | |
3 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
8 | Rototiller | — | — | 10 | Raises the Attack and Special Attack of all grass Pokémon in battle. | |
10 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
15 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
17 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
22 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
24 | High Horsepower | 95 | 95% | 10 | Inflicts regular damage with no additional effect. | |
29 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
34 | Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
42 | Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
47 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
55 | Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
60 | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
1 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
1 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
1 | Rototiller | — | — | 10 | Raises the Attack and Special Attack of all grass Pokémon in battle. | |
3 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
8 | Rototiller | — | — | 10 | Raises the Attack and Special Attack of all grass Pokémon in battle. | |
10 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
15 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
17 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
22 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
24 | High Horsepower | 95 | 95% | 10 | Inflicts regular damage with no additional effect. | |
29 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
34 | Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
42 | Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
47 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
55 | Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
60 | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM47 Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. |
Base Stats
Hp
100
Attack
125
Defense
100
Sp. Atk
55
Sp. Def
85
Speed
35
Total
500
Type Defenses
(vs. Gen 6+ rules)