Shellder
Black/WhiteBlack 2/White 2

It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.

Evolution Chain

shellder
Shellder
cloyster
Cloyster

Pokédex & Training Data

Classification Bivalve Pokémon
Height 0.3 m (0'12")
Weight 4.0 kg (8.8 lbs)
Abilities
EV Yield +1 defense
Catch Rate 190
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Water3

Pokédex Numbers

Kanto (R/B/Y) #090
Johto (G/S/C) #169
Johto (HG/SS) #171
Kalos (Coastal) #036
Alola (S/M) #115
Alola (US/UM) #138
Galar (Sw/Sh) #150
Paldea (S/V) #329
National #090
Isle of Armor #131

Held Items

Pearl 50%

Game Locations

Humilau City Area
Seaside Cave 1f
Undella Bay Area
Undella Town Area
Unova Route 13 Area

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
4 Withdraw
— — 40 Raises the user’s Defense by one stage.
8 Supersonic
— 55% 20 Confuses the target.
13 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
16 Protect
— — 10 Prevents any moves from hitting the user this turn.
20 Leer
— 100% 30 Lowers the target’s Defense by one stage.
25 Clamp
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
28 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
32 Razor Shell
75 95% 10 Has a 50% chance to lower the target’s Defense by one stage.
37 Aurora Beam
65 100% 20 Has a 10% chance to lower the target’s Attack by one stage.
40 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
44 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
49 Iron Defense
— — 15 Raises the user’s Defense by two stages.
52 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
56 Shell Smash
— — 15 Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
61 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
4 Withdraw
— — 40 Raises the user’s Defense by one stage.
8 Supersonic
— 55% 20 Confuses the target.
13 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
16 Protect
— — 10 Prevents any moves from hitting the user this turn.
20 Leer
— 100% 30 Lowers the target’s Defense by one stage.
25 Clamp
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
28 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
32 Razor Shell
75 95% 10 Has a 50% chance to lower the target’s Defense by one stage.
37 Aurora Beam
65 100% 20 Has a 10% chance to lower the target’s Attack by one stage.
40 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
44 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
49 Iron Defense
— — 15 Raises the user’s Defense by two stages.
52 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
56 Shell Smash
— — 15 Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
61 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM06 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM64 Explosion
250 100% 5 User faints.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Aqua Ring
— — 20 Restores 1/16 of the user’s max HP each turn.
Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
Barrier
— — 20 Raises the user’s Defense by two stages.
Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Rock Blast
25 90% 10 Hits 2-5 times in one turn.
Screech
— 85% 40 Lowers the target’s Defense by two stages.
Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
Twineedle
25 100% 20 Hits twice in the same turn. Has a 20% chance to poison the target.
Water Pulse
60 100% 20 Has a 20% chance to confuse the target.

Base Stats

Hp 30
Attack 65
Defense 100
Sp. Atk 45
Sp. Def 25
Speed 40
Total 305

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x