Shellder
Ruby/Sapphire

At night, this POKéMON uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, SHELLDER closes its shell, but leaves its tongue hanging out.

Emerald

At night, it burrows a hole in the seafloor with its broad tongue to make a place to sleep. While asleep, it closes its shell, but leaves its tongue hanging out.

Firered

It is encased in a shell that is harder than diamond. Inside, however, it is surprisingly tender.

Leafgreen

Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.

Evolution Chain

shellder
Shellder
water-stone water stone
cloyster
Cloyster

Pokédex Data

Classification Bivalve Pokémon
Height 0.3 m (0'12")
Weight 4.0 kg (8.8 lbs)

Held Items

Pearl 50%

Game Locations

  • Cinnabar Island Area
  • Five Island Area
  • Icefall Cave Waterfall
  • One Island Area
  • Pallet Town Area
  • Ss Anne Area
  • Vermilion City Area

Training

EV Yield +1 defense
Catch Rate 190
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Water3

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Withdraw
40 Raises the user's Defense by one stage.
9 Supersonic
55% 20 Confuses the target.
17 Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
25 Protect
10 Prevents any moves from hitting the user this turn.
33 Leer
100% 30 Lowers the target's Defense by one stage.
41 Clamp
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
49 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Withdraw
40 Raises the user's Defense by one stage.
9 Supersonic
55% 20 Confuses the target.
17 Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
25 Protect
10 Prevents any moves from hitting the user this turn.
33 Leer
100% 30 Lowers the target's Defense by one stage.
41 Clamp
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
49 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Withdraw
40 Raises the user's Defense by one stage.
8 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
15 Supersonic
55% 20 Confuses the target.
22 Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
29 Protect
10 Prevents any moves from hitting the user this turn.
36 Leer
100% 30 Lowers the target's Defense by one stage.
43 Clamp
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
50 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM08 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Explosion
250 100% 5 User faints.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Mimic
10 Copies the target's last used move.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
Swift
60 20 Never misses.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Explosion
250 100% 5 User faints.
Mimic
10 Copies the target's last used move.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Barrier
20 Raises the user's Defense by two stages.
Bubble Beam
65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Screech
85% 40 Lowers the target's Defense by two stages.
Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.

Base Stats

Hp 30
Attack 65
Defense 100
Sp. Atk 45
Sp. Def 25
Speed 40
Total 305

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x