Black
When it is not feeling well, its mucus gets watery and the power of its Ice-type moves decreases.
White
Its nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves.
Black 2/White 2
Their snot is a barometer of health. When healthy, their snot is sticky and the power of their ice moves increases.
Pokédex & Training Data
Classification
Chill Pokémon
Height
0.5 m (1'08")
Weight
8.5 kg (18.7 lbs)
Abilities
- Snow Cloak
- Slush Rush
- Rattled (Hidden)
EV Yield
+1 attack
Catch Rate
120
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Pokédex Numbers
Unova (B/W)
#119
Unova (B2/W2)
#195
Kalos (Mountain)
#081
Galar (Sw/Sh)
#279
Paldea (S/V)
#355
National
#613
Crown Tundra
#121
Blueberry
#153
Held Items
Aspear Berry
50%
Game Locations
Dragonspiral Tower Entrance
Dragonspiral Tower Outside
Twist Mountain B1f 3f
Unova Route 7 Area
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
| 5 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 9 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| 13 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| 17 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 21 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 25 | Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| 29 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 33 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 36 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 41 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| 45 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 49 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| 53 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 57 | Sheer Cold | — | 30% | 5 | Causes a one-hit KO. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
| 5 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 9 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| 13 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| 17 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
| 21 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 25 | Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| 29 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 33 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 36 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| 41 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| 45 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| 49 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| 53 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| 57 | Sheer Cold | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM01 Hone Claws | — | — | 15 | Raises the user’s Attack and accuracy by one stage. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| TM79 Frost Breath | 60 | 90% | 10 | Always scores a critical hit. | |
| TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Covet | 60 | 100% | 25 | Takes the target’s item. | |
| Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Superpower | 120 | 100% | 5 | Lowers the user’s Attack and Defense by one stage after inflicting damage. |
Egg Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
| Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Yawn | — | — | 10 | Target sleeps at the end of the next turn. |
Base Stats
Hp
55
Attack
70
Defense
40
Sp. Atk
60
Sp. Def
40
Speed
40
Total
305
Type Defenses
(vs. Gen 6+ rules)