
Black
It can make its breath freeze at will. Very able in the water, it swims around in northern seas and catches prey.
White
It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.
Black 2/White 2
They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.
Pokédex Data
Classification
Freezing Pokémon
Height
2.6 m (8'06")
Weight
260.0 kg (573.2 lbs)
Abilities
- Snow Cloak
- Slush Rush
- Swift Swim (Hidden)
Held Items
Aspear Berry
50%
Game Locations
- Dragonspiral Tower Entrance
- Dragonspiral Tower Outside
- Twist Mountain B1f 3f
Training
EV Yield
+2 attack
Catch Rate
60
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
1 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
1 | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |
5 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
9 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
13 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
17 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
21 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
25 | Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
29 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
33 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
36 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
37 | Icicle Crash | 85 | 90% | 10 | Has a 30% chance to make the target flinch. | |
41 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
45 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
53 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
59 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
66 | Sheer Cold | — | 30% | 5 | Causes a one-hit KO. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
1 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
1 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
1 | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |
1 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
5 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
9 | Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
13 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
17 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
21 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
25 | Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
29 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
33 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
36 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
37 | Icicle Crash | 85 | 90% | 10 | Has a 30% chance to make the target flinch. | |
41 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
45 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
53 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
59 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
66 | Sheer Cold | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM01 Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM08 Bulk Up | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM71 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM79 Frost Breath | 60 | 90% | 10 | Always scores a critical hit. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Covet | 60 | 100% | 25 | Takes the target's item. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. |
Base Stats
Hp
95
Attack
130
Defense
80
Sp. Atk
70
Sp. Def
80
Speed
50
Total
505
Type Defenses
(vs. Gen 6+ rules)