
Black/White
Delicious fruits grew out from around its neck because it always ate the same kind of fruit.
Black 2/White 2
It flies by flapping its broad leaves and gives the sweet, delicious fruit around its neck to children.
Pokédex Data
Classification
Fruit Pokémon
Height
2.0 m (6'07")
Weight
100.0 kg (220.5 lbs)
Abilities
- Chlorophyll
- Solar Power
- Harvest (Hidden)
Game Locations
- Unova Route 14 Area
- Unova Route 18 Area
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
7 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
11 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
17 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
21 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
27 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
31 | Magical Leaf | 60 | — | 20 | Never misses. | |
37 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
41 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
47 | Leaf Tornado | 65 | 90% | 10 | Has a 50% chance to lower the target's accuracy by one stage. | |
51 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
57 | Bestow | — | — | 15 | Gives the user's held item to the target. | |
61 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
67 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
71 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
7 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
11 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
17 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
21 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
27 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
31 | Magical Leaf | 60 | — | 20 | Never misses. | |
37 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
41 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
47 | Leaf Tornado | 65 | 90% | 10 | Has a 50% chance to lower the target's accuracy by one stage. | |
51 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
57 | Bestow | — | — | 15 | Gives the user's held item to the target. | |
61 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
67 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
71 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Roost | — | — | 5 | Heals the user by half its max HP. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Egg Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. |
Base Stats
Hp
99
Attack
68
Defense
83
Sp. Atk
72
Sp. Def
87
Speed
51
Total
460
Type Defenses
(vs. Gen 6+ rules)