Tropius
Diamond/Pearl

Because it continually ate only its favorite fruit, the fruit started growing around its neck.

Platinum

Delicious fruits grew out from around its neck because it always ate the same kind of fruit.

Heartgold/Soulsilver

The bunch of fruit around its neck ripens twice a year and is delicious. It’s a highly favored tropical snack.

Pokédex Data

Classification Fruit Pokémon
Height 2.0 m (6'07")
Weight 100.0 kg (220.5 lbs)

Game Locations

  • Great Marsh Area 1
  • Great Marsh Area 2

Training

EV Yield +2 hp
Catch Rate 200
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Monster, Plant

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Leer
100% 30 Lowers the target's Defense by one stage.
7 Growth
20 Raises the user's Attack and Special Attack by one stage.
11 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
17 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
21 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
27 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
31 Magical Leaf
60 20 Never misses.
37 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
41 Synthesis
5 Heals the user by half its max HP. Affected by weather.
47 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
51 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
57 Natural Gift
100% 15 Power and type depend on the held berry.
61 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Leer
100% 30 Lowers the target's Defense by one stage.
7 Growth
20 Raises the user's Attack and Special Attack by one stage.
11 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
17 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
21 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
27 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
31 Magical Leaf
60 20 Never misses.
37 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
41 Synthesis
5 Heals the user by half its max HP. Affected by weather.
47 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
51 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
57 Natural Gift
100% 15 Power and type depend on the held berry.
61 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Leer
100% 30 Lowers the target's Defense by one stage.
7 Growth
20 Raises the user's Attack and Special Attack by one stage.
11 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
17 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
21 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
27 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
31 Magical Leaf
60 20 Never misses.
37 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
41 Synthesis
5 Heals the user by half its max HP. Affected by weather.
47 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
51 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
57 Natural Gift
100% 15 Power and type depend on the held berry.
61 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

TM/HM Moves

Diamond/PearlPlatinum
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM05 Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM51 Roost
5 Heals the user by half its max HP.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM58 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM62 Silver Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM78 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Natural Gift
100% 15 Power and type depend on the held berry.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM51 Roost
5 Heals the user by half its max HP.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM58 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM62 Silver Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM78 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Natural Gift
100% 15 Power and type depend on the held berry.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Egg Moves

Diamond/PearlPlatinum
Name Class Power Acc. PP Effect
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
Nature Power
20 Uses a move which depends upon the terrain.
Razor Wind
80 100% 10 Requires a turn to charge before attacking.
Slam
80 75% 20 Inflicts regular damage with no additional effect.
Synthesis
5 Heals the user by half its max HP. Affected by weather.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Dragon Dance
20 Raises the user's Attack and Speed by one stage.
Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
Nature Power
20 Uses a move which depends upon the terrain.
Razor Wind
80 100% 10 Requires a turn to charge before attacking.
Slam
80 75% 20 Inflicts regular damage with no additional effect.
Synthesis
5 Heals the user by half its max HP. Affected by weather.

Base Stats

Hp 99
Attack 68
Defense 83
Sp. Atk 72
Sp. Def 87
Speed 51
Total 460

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
4x
0.5x
2x
0x
2x
2x