
Black/WhiteBlack 2/White 2
Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light.
Pokédex Data
Classification
Owl Pokémon
Height
1.6 m (5'03")
Weight
40.8 kg (89.9 lbs)
Abilities
- Insomnia
- Keen Eye
- Tinted Lens (Hidden)
Game Locations
- Abundant Shrine Area
- Nature Sanctuary Area
Training
EV Yield
+2 hp
Catch Rate
90
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Flying
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
1 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
1 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
5 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
9 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
13 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
17 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
22 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
27 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
32 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
37 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
42 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
47 | Synchronoise | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. | |
52 | Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
57 | Psycho Shift | — | 100% | 10 | Transfers the user's major status effect to the target. | |
62 | Roost | — | — | 5 | Heals the user by half its max HP. | |
67 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
1 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
1 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
5 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
9 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
13 | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
17 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
22 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
27 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
32 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
37 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
42 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
47 | Synchronoise | 120 | 100% | 10 | Hits any Pokémon that shares a type with the user. | |
52 | Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
57 | Psycho Shift | — | 100% | 10 | Transfers the user's major status effect to the target. | |
62 | Roost | — | — | 5 | Heals the user by half its max HP. | |
67 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM83 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Magic Coat | — | — | 15 | Reflects back the first effect move used on the user this turn. | |
Recycle | — | — | 10 | User recovers the item it last used up. | |
Roost | — | — | 5 | Heals the user by half its max HP. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
100
Attack
50
Defense
50
Sp. Atk
86
Sp. Def
96
Speed
70
Total
452
Type Defenses
(vs. Gen 6+ rules)